A Robotactica minigame

HOT HAND

Hold, let go at the line. Attack, or defend. Three mistakes and you're out.

0 dmg
TURTLE · 0 wrecked
your heathold anywhere · or space

How it plays

Attack

Hold anywhere, or space, to build heat. Let go before the line to swing. Green is clean and builds the combo. White is critical. Past the line, you stall.

Defend

They wind up, you brace. Let go right before the hit to parry it back. Too early and it still lands. White is a perfect parry.

Three and out

Three stalls, or three hits, ends the run. Wreck a bot and you get one back. Each bot is tougher than the last, and the windows get smaller.